Thursday 28 April 2011

Look Development: Paper World

I've UV'd my model so now onto texturing and lighting.

Getting the UV's working took much longer than I expected. I'm still at a stage with Maya where everything's going swimmingly then I hit a button, everything suddenly looks totally different and I've no idea how to get back to where I was. In the end I used automatic UVing with 6 planes which was perfect for a simple model like this where most faces are parallel to one of those planes.

I think that I need to get my head around how Maya wants me to think if that makes any sense at all! It's a steep learning curve but there's definitely light at the end of the tunnel and I'm really enjoying learning. I particularly like being able to work in 3D and I'm glad I made the choice to go down this route.

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