Wednesday 25 July 2012

Lighting & Rendering: more lighting / rendering tests

A few more images from my room environment. The lighting's OKish, however I'm struggling to keep render times manageable. The main culprit is the sampling value which needs to be a a minimum of 16 to avoid grainy shadows, at which point the render times leap up. (NB the images below have a lower filter setting as they're tests rather than final renders:




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