For some reason I had a total nightmare with the topography for the writer's jacket . . . . you can see some of my early attempts below.
It was confusing trying to get the right shape for the object whilst at the same time trying to get the polys to flow in a way that would enable me to add the creases at a later date.
I've now got a version that I'm more or less happy with (see previous post for an image of this) so fingers crossed that it holds up as I progress along the pipeline.
Here are the attempts that didn't make it!
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